So the other night we (me & my wonderful nerdy girlfriend) had a small TableTop night. We played five different rounds of games and might I add I won 3 of them! Started off with Ticket to Ride: India witch a super fun map. All tho we didn’t play with the rule of occupying only one track when there are doubles. Never played India before so we wanted to get a feel for it.
So after my lovely win (I’m green by the way) we started up Ticket to Ride: US. Seeing how my girlfriend was a little mad that she lost and thinking I never win at the US map. What could go wrong? Me winning the US map…… Played again, she won this time. So at this point we’re tied and we played one more time on the US map and I won…… Yeah OOPS. So I pulled Alhambra out because I NEVER win at this game.. NEVER. As much as I love it, I never win. To make a long story sort, she won! Made her feel better at least haha..
The following day my little Hobbits wanted to play a boardgame. Well they wanted to play Ticket to Ride, but I think it might be a little hard for them at this point in time. SO Alhambra it is!! I must say I’m rather shocked on how good they are at this game. Sadly I had a massive headache while playing this game. But I pushed through it because the Hobbits we having fun and didn’t want to stop them. In the end I lost, and Jax came in 3rd, Lilly 2nd and my girlfriend won.
To build a better psych ward, a space unshackled from the inhumanity and stigmas of the “insane asylum”, Kiyoshi Izumi would have to immerse himself in their world. He’d have to get on their level, the thinking went, to understand a patient’s struggles and, crucially, how those struggles could be inverted, blended, stretched, and exploded by various design quirks, ambient anomalies, temporal-spatial glitches, color schemes, light casts and any other features that to outsiders seemed mundane, but to whose grimmery existed only on wavelengths discernible to the afflicted. He’d have to conjure up not only hallucinations but also delusions and perceptual distortions distinct to psychoses. He’d have to eat acid. Or so he and Osmond and Hoffer thought.
It was a bold move. The insights he gleaned from levelling with patients and their surroundings, if we’re to take his word for it, found Izumi envisioning what’s gone on to be called “the ideal mental hospital”, the first of which was raised in Yorkton, Saskatchewan, in 1965. Five more so-called “LSD-inspired” mental health clinics would be built throughout Canada, as well one in Pennsylvania. It was then only a matter of time before Izumi earned praise for the apparent humanity within his acid architecture, and also skepticism, still aired today, over the alleged problem-solving potential of his mind-altering drug of choice and the true extent to which his hospital designs effectively put the mentally ill at ease, or even helped integrate them back into the outside world.
Image: The Weyburn Mental Hospital, – Weyburn, Saskatchewan -1960
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